Plants Vs. Zombies – Zombies Ate My Garden

by RJMontalvo on June 9, 2009

in Video Games

Early last month PopCap games released the first trailer for the newest game in their catalogue, “Plants Vs. Zombies.”  While the video barely showed any actual gameplay the infectious tune and saccharine sweet visuals saturating the video combined to make a the type of experience that had me absolutely salivating to see what the actual game would turn out to be.  The song from the trailer had me almost unwillingly clicking replay twice immediately after watching it.

Plants Vs. Zombies

Now that I’ve had some time with the demo I can happily say that the game is every bit as cute and addictive as Peggle or Bookworm Adventures were.  PopCap games has a way of taking tried and true concepts from specific genres and distilling them until they become deceptively simple with layers of strategy for those that care to delve deep enough.  Plants Vs. Zombies may not revolutionize the tower defense genre but it does provide a highly polished experience that is saturated with the charm associated with the PopCap name.  Waves of varied zombies take turns assaulting your lawn and it is up to you to plant various plant types in an effort to stop their evil plans.

Plants Vs. Zombies - Level

The first few sections had me casually clicking my pea shooters and sunflowers to stave off the zombie horde but the difficulty quickly amped forcing me to act with a more deliberate plan of action.  I loved the fact that PopCap took the time to make both the plant and zombie side of the fight to have as varied casts as possible.  Rather than taking the easy way out of just making harder to kill zombies the player is treated to a inventive mix of characters that will get a chuckle the first time you’re faced with them.

I find it hard to review games from PopCap because of one simple fact…they’re fun.  I have a specific part of my gaming heart dedicated to games that are a joy to play and Plants vs. Zombies is that and then some.  Thanks PopCap for once again creating a game that procrastination from all work like activities.

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