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Half Life

I believe there’s a lot of truly amazing things that can be done utilizing the first person perspective in games but a lot of the old trappings need to be shed.  For every game that drives this type of experience forward there’s at least five other games that stick you in a corridor with a gun or a fist to indicate you’re actually a person and not some ghost roaming Continue reading First Person Perspective - Overused or Underutilized?

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